Variable Player Powers

De omschrijving van deze Mechanic op boardgamegeek.com is:

Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players. To illustrate, here are some notable examples. In Ogre, one player controls a single powerful piece, and the other plays many weaker units. The net effect is a balanced game. In Cosmic Encounter, each player is assigned a random special ability at the beginning of the game. Although each player has the same victory goal (control five non-home colonies), their abilities enable differing means to the end. In Here I Stand, each player controls a political power with unique ways to score victory points. Some focus on military conquest, some on religious influence, etc. Also, player powers may change throughout the game as in Small World or Sunrise City.


Hieronder vind je alle spellen met Variable Player Powers als mechanic:

Nr.SpelEigenaarMin.SpelersMax.SpelersSpeelduurOntwerpersUitgeverJaar Uitgifte
1AgricolaWietse1 5150Uwe Rosenberg999 Games2007
2AutomobileRon3 5120Martin Wallace999 Games2009
3BarrageGert-Jan1 4120Tommaso Battista, Simone LucianiCranio Creations2019
4Clans of CaledoniaWietse1 4120Juma Al-JouJouKarma Games2017
5In de voetsporen van Marco PoloRon2 4100Simone Luciani, Daniele Tascini999 Games2015
6La GranjaGert-Jan1 4120Michael Keller & Andreas Odendahl999 Games2014
7MaharadjaRon2 590Michael Kiesling, Wolfgang KramerPhalanx Games2004
8ScytheRon1 5115Jamey StegmaierStonemaier Games2016
9Teotihuacan: City Of GodsRon1 4120Daniele TasciniPixieGames2018
10Terra MysticaRon2 5150Jens Drögemüller, Helge OstertagWhite Goblin Games2012
11Terraforming MarsRon1 5120Jacob FryxeliusFryxGames2016