Area Movement

De omschrijving van deze Mechanic op boardgamegeek.com is:

Area movement means that the game board is divided into areas *of varying size* which can be moved out of or into in any direction as long as the areas are adjacent or connected. A classic example being Axis & Allies, in which land and water are divided into variable areas and boundaries that define connectivity between various areas. Area movement is one way to handle movement on a game board. Two other commonly used ways are Grid Movement and Point to Point Movement. However, Area Movement is arguably just a form of Point to Point Movement, in which areas act as "points" with implicit "lines" connecting each area to all adjacent areas, as in Risk, which directly uses point-to-point movement for overwater movement.


Hieronder vind je alle spellen met Area Movement als mechanic:

Nr.SpelEigenaarMin.SpelersMax.SpelersSpeelduurOntwerpersUitgeverJaar Uitgifte
1Axis & Allies EuropeRon2 4210Larry Harris, Jr.Avalon Hill (Hasbro)1999
2Eerste VonkenWietse2 660Friedemann Friese999 Games2011
3El GrandeRon2 590Wolfgang Kramer, Richard Ulrich999 Games1995
4FeliniaWietse2 460Michael SchachtAsmodee2010
5Im Zeichen Des KreuzesGert-Jan2 590Ronald Hofstätter, Philipp HugelmannQueen Games2001
6ImperialRon2 6120Mac Gerdtseggertspiele2006
7Le Tour de FranceBerry2 490Barry van der Hulst, Ron van der HulstJust Games2017
8NavegadorGert-Jan2 590Mac GerdtsYstari Games2010
9ShogunGert-Jan3 5150Dirk HennQueen Games2006
10Teotihuacan: City Of GodsRon1 4120Daniele TasciniPixieGames2018
11Val Van RomeRon3 4120Klaus Teuber999 Games2006
12WallensteinRon3 5150Dirk HennQueen Games2002