Take That
De omschrijving van deze Mechanic op boardgamegeek.com is:
Maneuvers that directly attack an opposing player's strength, level, life points or do something else to impede their progress, while usually providing the main engine for player interaction in the game. Usually used in card games. Mille Bornes is a good example. Munchkin or Give Me The Brain! could also be considered to use variants of this mechanic, where single unforeseen card plays can cause huge swings in player progress or power.
Hieronder vind je alle spellen met Take That als mechanic:
Nr. | Spel | Eigenaar | Min.Spelers | Max.Spelers | Speelduur | Ontwerpers | Uitgever | Jaar Uitgifte |
1 | Dominion | Ron | 2 | 4 | 30 | Donald X. Vaccarino | 999 Games | 2008 |
2 | Dune: Imperium | Ron | 1 | 4 | 120 | Clay Brooks, Brett Nienburg, Raul Ramos, Nate Storm | Dire Wolf | 2020 |
3 | Imaginarium | Gert-Jan | 2 | 5 | 90 | Bruno Cathala, Florian Sirieix | Dream Factory | 2018 |
4 | Imperial Settlers: Empires Of The North | Wietse | 1 | 4 | 90 | Joanna Kijanka, Ignacy Trzewiczek | White Goblin Games | 2019 |
5 | Terraforming Mars | Ron | 1 | 5 | 120 | Jacob Fryxelius | FryxGames | 2016 |