Point to Point Movement
De omschrijving van deze Mechanic op boardgamegeek.com is:
On a board of a game with point-to-point movement, there are certain spots that can be occupied by markers or figurines, e. g. cities on a map. These points are connected by lines, and movement can only happen along these lines. It is not enough that two points are next to or close to each other; if there is no connecting line between them, a player cannot move his or her piece from one to the other. With point-to-point movement, you do not have a division of the board into areas which can be moved out of or into freely (like with Axis & Allies). Neither do you have a board completely covered in squares (like with Chess) or hexagons (like with Tide of Iron) that allow unrestricted or nearly unrestricted movement in any direction and to any square or hex. Unlike these counterexamples, point-to-point movement arbitrarily restricts areas on the board that markers or figurines can occupy, and it also arbitrarily restricts the ways that these points may be reached. Oftentimes, this allows for interesting strategies.
Hieronder vind je alle spellen met Point to Point Movement als mechanic:
Nr. | Spel | Eigenaar | Min.Spelers | Max.Spelers | Speelduur | Ontwerpers | Uitgever | Jaar Uitgifte |
1 | Bruggen van Shangri-La | Wietse | 3 | 4 | 60 | Leo Colovini | 999 Games | 2003 |
2 | Concordia | Ron | 2 | 5 | 100 | Mac Gerdts | 999 Games | 2013 |
3 | Darwin’s Journey | Gert-Jan | 1 | 4 | 120 | Simone Luciani, Nestore Mangone | ThunderGryph Games | 2023 |
4 | Fortuna | Berry | 2 | 4 | 60 | Michael Rieneck, Stefan Stadler | The Game Master BV | 2011 |
5 | Great Western Trail | Ron | 2 | 4 | 150 | Alexander Pfister | Eggert Spiele | 2016 |
6 | Hermagor | Ron | 2 | 5 | 120 | Emanuele Ornella | Quined White Goblin Games | 2006 |
7 | In de voetsporen van Marco Polo | Ron | 2 | 4 | 100 | Simone Luciani, Daniele Tascini | 999 Games | 2015 |
8 | Maharadja | Ron | 2 | 5 | 90 | Michael Kiesling, Wolfgang Kramer | Phalanx Games | 2004 |
9 | Orleans | Ron | 2 | 4 | 90 | Reiner Stockhausen | White Goblin Games | 2014 |
10 | Teotihuacan: City Of Gods | Ron | 1 | 4 | 120 | Daniele Tascini | PixieGames | 2018 |
11 | Tycoon | Wietse | 2 | 4 | 90 | Wolfgang Kramer, Horst-Rainer Rösner | Jumbo | 1998 |