Programmed Movement
De omschrijving van deze Mechanic op boardgamegeek.com is:
Players simultaneously program their movement, and then reveal and execute it. This mechanism tends to promote chaos in a game, and benefits those with good spatial relations. This is a specialized form of the Action Queue mechanism. Robo Rally is a good example of this mechanism.
Hieronder vind je alle spellen met Programmed Movement als mechanic:
Nr. | Spel | Eigenaar | Min.Spelers | Max.Spelers | Speelduur | Ontwerpers | Uitgever | Jaar Uitgifte |
1 | Flamme Rouge | Berry | 2 | 4 | 45 | Asger Harding Granerud | Stronghold Games | 2016 |